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Wheeee! Climb aboard Expedition Everest Disney's newest adventure ride

Science World,  May 8, 2006  by Mona Chiang

Legend has it that a creature named the Yeti haunts the Himalaya Mountains in Asia. Just the mention of its name stirs fear among the villagers who live in the foothills. Nonetheless, you decide to explore the mountains, risking an encounter with the mighty Yeti.

A train takes you up a snowcapped mountain. When the train reaches the peak, its wheels halt. You see that the Yeti has ripped out the train tracks ahead. The train begins rolling backward and sends you careening through a dark mountain cave.

This heart-pounding trip is part of Expedition Everest, the newest ride at Disney's Animal Kingdom in Florida. Before you dash off to face the Yeti, meet Mark Mesko, the ride's project engineer. He tells Science World how physics helped his team of engineers create this thrilling coaster.

DREAM IT UP

Building a ride "is not as simple as saying: We'll put a piece of coaster track here or there," says Mesko. Expedition Everest is a story-driven attraction that carries "explorers" on a spine-tingling journey through the Himalayas. So Mesko's team had to think about how to use drops or turns to help convey the story line.

For example, to give riders a sense of traveling over a hilly terrain, the coaster track has many ups and downs. And to punch up the fear factor caused by the Yeti's wrath, the train tumbles down spirals. These ride elements provide thrills because they seem out of control--and they sort of are.

Most amusement-park rides--such as a carousel--are powered by onboard engines and driven by motors. "We can control the ride vehicle at any moment," says Mesko. A coaster, however, contains none of these controlling mechanisms on board. "Once you release the ride vehicle from the top of the first hill, you put things in the hands of gravity," says Mesko. This pulling force propels the cars forward (see Nuts & Bolts, 20).

UP AND DOWN

Expedition Everest is a lift-hill coaster. To get ready to surrender to gravity, its train relies on a chain to pull it up a hill. As the train climbs, it gains gravitational potential energy.

The higher it climbs, the more energy it stores. Once the train tips over the hill, gravity tugs on the coaster, sending it rolling down the track. This converts the stored energy into kinetic energy. The greater this moving energy is, the speedier the train travels.

But a coaster track contains more than just one hill. Expedition Everest has a trick-filled track that takes nearly three minutes to cross. So the coaster's engineers did calculations to ensure that each section of the track can help the train gain enough potential and kinetic energy to complete the entire ride.

One thing the engineers had to factor into their calculations was what slows a coaster down. "Friction is very important to a gravity-powered ride because it is the only thing that slows it," explains Mesko. This resisting force comes from the train's wheels rubbing against the track or the air molecules pushing against the moving train. "It takes lots of math to design a track that works," says Mesko.

ON THE RIGHT TRACK

The ride's engineers used a 3-D computer program to design a technically sound, yet story enhancing, track layout. But the track is only one part of the giant ride-design puzzle. The ride is supposed to make you feel as if you are in the Himalayas. "So we had to figure out how to package a large portion of this ride inside a mountain-like structure," says Mesko.

A creative team was responsible for designing a realistic-looking model of Mount Everest. To see if their design would look authentic, the engineers created a cardboard scale model of the track. Then, the creative team sculpted a foam model of the mountain over the track.

Oops, something didn't look right. "The track was sticking out too much at parts of the mountain," says Mesko. If the creative team altered the mountain's shape, it might not look like Everest. But if the engineers pulled in the protruding track, the calculations that kept the train moving on the track would go haywire. "The whole ride wouldn't work," says Mesko. After 23 tries, they found a track-and-mountain design that worked.

When the basic ride layout was settled, the engineers fine-tuned their calculations. For example, they determined the coaster's speed at every point on the track. If the speed at one section was too fast, the engineers figured out where to install brakes in the track to increase friction and slow the train. The team also drew the detailed technical drawings needed to build the full-scale ride.

ALL ABOARD

When Expedition Everest was finally assembled, Mesko couldn't wait to hop on. "But we had to confirm that it's safe before we put the first person on it," he says.

Instead of humans, plastic dummies were strapped into the seats. These stand-ins rode Expedition Everest as the coaster underwent extensive testing. When the system got a "thumbsup," Mesko was the first to climb on board. "It was excitement beyond belief," he says.