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FindArticles > News > Technology

AYANEO teases Pocket S Mini in surprise reveal

John Melendez
Last updated: September 18, 2025 7:33 pm
By John Melendez
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AYANEO wrapped up its latest showcase like this: with a surprise teaser unveiling of a brand-new ultra-compact handheld, the Pocket S Mini. The device favours a (retro-friendly) 4:3 display and is powered by Qualcomm’s Snapdragon G3x Gen 2 platform, which should make the unit a pocketable powerhouse for premium Android gaming and high-quality emulation. The company positioned the Pocket S Mini as a Pocket S sibling that shares design cues, but scales down for pocketable, anytime carry.

Flagship silicon in a small, 4:3 handheld

The one thing that leapt out of the short reveal was a commitment to a 4:3 aspect ratio. That choice isn’t just an aesthetic one; for hardcore fans concerned about the accurate renderings of console libraries, it’s a practical decision. PlayStation, Nintendo 64, Dreamcast, and most arcade boards aimed for 4:3, so when you play, the games fill up your screen without black bars or stretching.

Table of Contents
  • Flagship silicon in a small, 4:3 handheld
  • Why AYANEO is betting it all on this form factor
  • How it fits in an increasingly crowded field
  • What to watch before liftoff for AYANEO Pocket S Mini
AYANEO Pocket S Mini handheld gaming console teased in surprise reveal

Performance-wise, the Snapdragon G3x Gen 2 is largely similar to what’s in AYANEO’s larger Pocket S: the gaming-optimized platform from Qualcomm offers modern GPU capabilities, mature Android support, and a track record of low power draw under sustained loads.

In the case of devices employing the same family of chips, reviewers have locked in on a strong 60 fps in challenging games even with settings repurposed, and seen pleasing scaling across emulators all the way up to sixth-gen consoles when you tread prudently.

As far as physical looks go, the Pocket S Mini will seemingly sport a glass front and metal frame that add to the premium quality of its bigger brother. AYANEO didn’t list final dimensions, screen size, or resolution — but a 4:3 display typically lands around pleasant numbers like 1024×768 or 1280×960, perfect for integer scaling of retro content and not too harsh on battery life.

Why AYANEO is betting it all on this form factor

The Android handheld space has cleaved: you have phone-class SoCs all about marathon efficiency, and x86-based portables in pursuit of PC-like performance.

AYANEO is now bridging the two worlds. By basing a mini on Qualcomm’s platform, it can provide longer sessions in a small body without the heat and fan noise that you get with PC handhelds. To put that in context, PC-centric portables have turned to 40–50 Wh batteries to wrangle higher TDPs; Android-focused minis can turn in solid runtimes with much smaller packs due (in part) to lower power budgets.

The 4:3 canvas provides real UX solutions, as well. Most widescreen handhelds either pin you to pillarboxing classic content or rely on aggressive scaling that blurs the image. At native 4:3, integer scaling is easy on the eye, UIs aren’t stretched, and touch overlays — when employed — don’t elbow their way into the action. It’s a design decision that makes sense given how enthusiasts actually play with these things.

Expect AYANEO to focus on software polish as well. Recent Android initiatives on the part of the company have included launcher tweaks, performance profiles, and controller mapping layers. The tools of Qualcomm, like Game Super Resolution, along with strong Bluetooth/low-latency input support, will give AYANEO a wide berth to stabilize frame pacing and maintain more predictable thermals over longer sessions.

AYANEO teases Pocket S Mini handheld gaming console in surprise reveal

How it fits in an increasingly crowded field

The Pocket S Mini will tap into the same category as compact flagships like the Retroid Pocket Mini V2 and AYN Odin 2 Mini. Of late, Retroid has been driving price-aggressive designs with great ergonomic sensibility, and AYN with the hard-nosed raw Android performance of its Snapdragon-based Odin 2 line. The angle for AYANEO here is that they’re providing higher-end materials, tighter build tolerances, and the best silicon in a smaller form factor — the so-called “premium mini,” as it were.

On a macro level, the hunger for handhelds hasn’t diminished. With the popularity of modern portables, Circana thinks it has also seen a resurgence in consumer interest in portable gaming hardware. By contrast, Valve nailed ergonomics and instant-resume play through its support: features others now just ape on Android handhelds in the form of quick suspend/resume; dependable input mapping; and coherent store access. The challenge is for AYANEO to hit that sweet spot and make the device truly pocketable.

If AYANEO can match the Pocket S on features — think hall-effect sticks, precise triggers, and a crisp, high-brightness panel — then the Pocket S Mini could be the play for gamers who find themselves splitting time between native Android titles and emulation but don’t care to carry a heftier PC-class handheld.

What to watch before liftoff for AYANEO Pocket S Mini

Crucial details we don’t yet know involve the exact display size and resolution, thermal design, battery capacity, and whether the control set matches that of the Pocket S. The specifics regarding storage options — what kind of support for SD expansion and software support — will matter as much. High-performance chips need equally thoughtful game-specific tuning in a small chassis.

AYANEO has said it’s aiming for an early-year release.

That runway allows the company time to complete its hardware and gather feedback from its enthusiast community — a playbook it’s followed with former devices. Should the Pocket S Mini carry over the Pocket 2’s Snapdragon guts and well-regarded 4:3 display, it could end up as one of the highest-spec truly pocketable handhelds in town.

So the surprise tease was not pure fan service, after all. It suggests that AYANEO sees a Charizard-sized chasm between retro-first minis and full-size powerhouses — and it plans to fill it with premium materials, strong silicon action, and a screen that doesn’t spit on the memory of great consoles.

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