FindArticles FindArticles
  • News
  • Technology
  • Business
  • Entertainment
  • Science & Health
  • Knowledge Base
FindArticlesFindArticles
Font ResizerAa
Search
  • News
  • Technology
  • Business
  • Entertainment
  • Science & Health
  • Knowledge Base
Follow US
  • Contact Us
  • About Us
  • Write For Us
  • Privacy Policy
  • Terms of Service
FindArticles © 2025. All Rights Reserved.
FindArticles > News > Technology

Netflix Buys Ready Player Me For Game Avatars

Gregory Zuckerman
Last updated: December 20, 2025 4:02 pm
By Gregory Zuckerman
Technology
6 Min Read
SHARE

Netflix is taking a step toward standardizing the identities players can use across its expanding catalog of games with an agreement to acquire Ready Player Me, a startup that offers cross-game avatars that follow you from one title to the next. The company indicated that it will allow subscribers to take a single, customizable persona into multiple Netflix Games releases, but the timing and launch titles are being kept under wraps.

What Netflix Gets With Ready Player Me For Its Games

Ready Player Me’s pitch is simple: one avatar, a billion games. Its tech has been designed to output a unique character capable of conforming to other art styles, rigs, and engines — typically through SDKs built for Unity and Unreal — so players don’t have to rebuild their look every time they install something new. Transplanting is based on shared platform roadmap conversations among the executives and involves settings to decouple identity from one studio or franchise as well as a variety of customization options.

Table of Contents
  • What Netflix Gets With Ready Player Me For Its Games
  • How Avatar Portability Could Transform Netflix Games
  • Implementation Questions Developers Will Ask
  • The Bigger Picture For Netflix’s Games Strategy
A group of five diverse 3D animated characters, with a blue-haired woman in a yellow jacket winking and making a peace sign in the center, against a dark background with purple and blue light accents.

Terms of the deal were not disclosed; the acquisition was first reported by TechCrunch. Backed by VCs such as Andreessen Horowitz and Endeavor, the Estonia-based startup has a small number of its leaders, including co-founder and CTO Rainer Selvet, set to join Netflix to aid in integrating the avatar stack. Ready Player Me also has its own web-based tools for content creation that will sunset as the technology is integrated into Netflix’s offering.

How Avatar Portability Could Transform Netflix Games

Portable avatars reduce friction. When a player can carry their digital self into every supported release, it increases time-to-value of onboarding, effective lifespan for customizations, and social acknowledgment over sessions. What that can do on the ground is lift day-one retention and conversion to repeat play — metrics that count for Netflix, where games are available to everyone who has a membership, so measuring success based on direct sales doesn’t make much sense.

The model would also be capable of supporting a cosmetics-first economy without resorting to bread-and-butter microtransactions. Netflix has said its games have no ads or in-app purchases; a single avatar allows the company to drop hints of rewards through quests, achievements, or show tie-ins, forming a loop between streaming fandom and gameplay. Picture one person collecting items by playing a puzzle game, then using them in a sports or party title — without having to start over.

Precedent exists throughout the industry.

  • Meta’s avatars in various social and VR experiences
  • Epic accounts that maintain game identity consistently across Fortnite platforms
  • Roblox users retaining a look across user-created worlds

Of course, adding similar portability to a curated catalog by Netflix could give its lineup a more cohesive feel than most mobile game bundles.

A group of diverse, stylized 3D characters, including a robot with a screen for a head displaying a pixelated image, Deadmau5, and other avatars, standing against a vibrant purple and blue gradient background. The READY PLAYER ME x a16z logo is in the bottom left corner.

Implementation Questions Developers Will Ask

Cross-game avatars are deceptively complex. Developers require impeccable rigging and animation retargeting, fast asset streaming for low-end devices, and performance budget-preserving tooling. Translation in style matters: a photoreal model should still feel intentional inside of a cel-shaded racer or blocky party game. The goal is to produce enough variations through Ready Player Me’s system that the appearances all adhere to a title’s art style direction while still maintaining continuity from game to game.

Safety and compliance are, too. A single avatar across games needs consistent age-gating, moderation pipelines for end-user-generated content, and privacy controls in compliance with local laws. Netflix’s family profiles and parental controls will have to be clearly translated into exposure of avatars and the sharing of items, particularly if those avatars show up in multiplayer or social settings.

The Bigger Picture For Netflix’s Games Strategy

The acquisition comes as Netflix hones in on how it develops and funds games. The company has been adding to its library with known brands like LEGO, Tetris, and Pictionary while overhauling internal studios and testing new development tools, including generative AI. It has halted some narrative projects tied to original series but remains in business with high-profile partners, including an announced soccer title with FIFA.

Analyst firms like Sensor Tower and Apptopia have reported strong cumulative downloads of Netflix Games, but engagement still represents a very small percentage of the streamer’s overall membership. A portable avatar layer could help close that gap by bringing some sense of continuity between each iteration and convincing users to play more games and come back more often. In an attention economy, continuity isn’t just a flourish; it’s a feature.

What makes the difference is when avatar support goes live, which games get it first, and just how deep customization gets. But the direction is obvious: Netflix wants a coherent, identity-based ecosystem that attaches its gaming slate together with the same gravitational force as its shows. Ready Player Me provides the technical backbone for that to be possible.

Gregory Zuckerman
ByGregory Zuckerman
Gregory Zuckerman is a veteran investigative journalist and financial writer with decades of experience covering global markets, investment strategies, and the business personalities shaping them. His writing blends deep reporting with narrative storytelling to uncover the hidden forces behind financial trends and innovations. Over the years, Gregory’s work has earned industry recognition for bringing clarity to complex financial topics, and he continues to focus on long-form journalism that explores hedge funds, private equity, and high-stakes investing.
Latest News
Hyundai and Kia Owners Get Free Anti-Theft Repairs
GoCable Keychain Charger With 100W Power Goes On Sale
2TB Cloud Storage Subscription Goes For A Song At 82% Off
Schools Alert Over Tech-Driven Spelling Crisis
Hubble Spots Baby Planets Forming Near Fomalhaut
Authorities: Children Can’t Depend On Tech For Spelling
Can AI Companions Redefine How We Connect?
Razer Kraken Kitty V2 BT drops to the lowest price yet
Resolve AI Hits $1 Billion Valuation in Series A
ASUS ROG Swift 4K OLED Monitor Hits All-Time Low
Rocket Lab Wins $816 Million SDA Satellite Contract
Start-Up Founders Release Regulated Playbook
FindArticles
  • Contact Us
  • About Us
  • Write For Us
  • Privacy Policy
  • Terms of Service
  • Corrections Policy
  • Diversity & Inclusion Statement
  • Diversity in Our Team
  • Editorial Guidelines
  • Feedback & Editorial Contact Policy
FindArticles © 2025. All Rights Reserved.