In what would have sounded like a pipe dream not too long ago, Microsoft is remaking the original Halo campaign and putting it on PlayStation 5 as well as Xbox Series X/S and PC. The game, called Halo: Campaign Evolved, is described as a ground-up remake that retains the DNA of Halo: Combat Evolved but takes advantage of modern tech and features.
A rebuild in Unreal Engine 5 by Microsoft’s Halo Studios will boast huge visual upgrades, 4K presentation, and a bunch of quality-of-life ways to play. And it’s also day one on Xbox Game Pass and PC Game Pass, driving home Microsoft’s content-first approach.

What’s Included in the Halo: Campaign Evolved Remake
Halo: Campaign Evolved recreates the 2001 original with modern textures and lighting inside Unreal Engine 5’s up-to-date toolset. Most excitingly, look for more believable planetary vistas, crisper shadows, and better enemy readability—focused on maintaining rather than replacing the original’s combat puzzles.
Microsoft says the foundational sandbox and encounter flow aspects will remain, but that the team is layering in three bonus campaign missions, nine extra weapons pulled from throughout the franchise, and an optional sprint mechanic that can be turned off for purists. Certain missions are being tweaked to lessen difficulty spikes and better pace out the experience without wiping away the game’s personality.
The entire campaign is also supporting four-player online co-op across Xbox, PC, and PS5. That doubles the original’s two-player limit and is indicative of how shooters are played now: socially, cross-platform, drop-in, drop-out.
Halo on PS5 Signals a Significant Strategy Shift for Xbox
The arrival of Halo on the PS5 demonstrates how Microsoft is rethinking platform lines. The company’s already dipped its toes in by sending select Xbox-published games to competing consoles, and it has continually stressed a desire for meeting players where they are. With Halo, the Xbox’s flagship franchise no less, that message is clear.
The business logic is straightforward. Sony has said it’s sold more than 59 million PS5 consoles, an enormous audience that hasn’t traditionally been exposed to Halo. Meanwhile, Microsoft said it had 34 million paying Game Pass subscribers, and a marquee day one release such as this is exactly the sort of content that keeps people engaged. Growing reach while also doubling down on the subscription’s value is the double win that Xbox is pursuing.
There’s also a production rationale. Moving to Unreal Engine 5 brings Halo in line with the most widely used tools and talent who can develop for it, which, in theory at least, makes development speed and cross-platform support easier. Lighting like Lumen and geometry like Nanite can result in large visual improvements without the bespoke engine overhead, which is important if you’re trying to ship across multiple ecosystems.

Why Begin with Combat Evolved for Halo’s Fresh Start
Halo Studios says the reboot is built on the building blocks for the future of the franchise, a means of getting new players in at the actual start and providing legacy fans with their all-time edition. It’s a practical choice as well: Halo: Combat Evolved continues to stack up with the best shooters ever made — it has a 97 Metacritic average on the original Xbox, for goodness’ sake — and its ringworld mystery still constitutes powerful on-ramp material for new players.
The studio’s leadership has pitched this as a story reset rather than a nostalgia exercise — make the classic feel modern, get the lore out of the way with your foot on the gas, then use that momentum to point toward what comes next.
And for a series that has tried various tones (from gothic horror to pulp action), ’30s-inspired technology, Sam Raimi’s slapstick brand of humor and so on over two decades, this is the clean slate.
Co-op and Cross-Platform Details for Halo’s Remake
Outside of visuals, the other headline feature is four-player online co-op across Xbox, PC, and PS5. That scope involves a lot of tech — networking, latency compensation, and platform-specific policies vary — but Microsoft promises campaign co-op parity across all systems with cross-platform play at its heart.
It’s worth noting that the project is 100% campaign-focused. No dedicated competitive suite has been announced. That clarity should enable the team to ship a legitimately tighter game whilst retaining those tactical rhythms which made Halo’s sandbox such a rosy number: weapon swapping, shield management, smart use of vehicles, and verticality.
What to Watch Next as Halo: Campaign Evolved Nears Launch
Halo: Campaign Evolved will be available day one for Xbox Game Pass Ultimate and PC Game Pass, Microsoft said; Sony’s PlayStation team has confirmed a PS5 release with wishlisting open and more information to come. Look for deeper dives into graphics modes, accessibility features, and PC specs as we approach the game’s launch window.
The stakes are high. The Halo series has sold tens of millions of copies around the world and was instrumental in shaping the console shooter. If the follow-up threads the needle — contemporary feel, classic soul — it will not merely revive a legend; it will suggest how Xbox intends to construct its largest worlds for everyone and not simply one box.