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FindArticles > News > Technology

AYANEO Pocket AIR Mini Preorders Now Available

Gregory Zuckerman
Last updated: October 17, 2025 11:04 pm
By Gregory Zuckerman
Technology
7 Min Read
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AYANEO’s most affordable handheld yet, the Pocket AIR Mini is now available to preorder through a crowdfunding campaign, and marks another move towards actually affordable Android gaming hardware. With a starting price under $70, the new pint-sized console combines a tiny 4.2-inch 4:3 display with a MediaTek Helio G90T processor and enough brawn to run most GameCube and PS2-era titles, if company demos are anything to go by — an impressive feat at this price point.

Pricing and Configurations for Early-Bird Backers

The Pocket AIR Mini hits in two waves for “super early bird” backers: a lot of RAM and storage disparity between them, just $10 difference at the pricing level that’s attainable now at the start, with an ideal $69.99 price point for the 2GB/32GB model or an equally sweet $79.99 price point for twice those specs (3GB/64GB). It is the Retro Power colorway that represents the premium version. Once this preorder window ends, retail pricing is expected to be bumped up to $89.99 and $99.99 apiece — still aggressive for an Android handheld with modern app support and onboard emulation flexibility.

Table of Contents
  • Pricing and Configurations for Early-Bird Backers
  • Hardware and Design Highlights of Pocket AIR Mini
  • Performance Targets and Emulation Expectations
  • How the Budget Handheld Landscape Is Rapidly Shifting
  • Availability Timeline and Early Preorder Traction
  • Why the Pocket AIR Mini Matters for Budget Gaming
AYANEO Pocket AIR Mini handheld gaming console, preorders open

The campaign will last 30 days, according to the company that says its early pricing is good for the whole time. Like any crowdfunded preorder, shipping dates can change, but the team is expecting to ship a first wave at the end of November.

Hardware and Design Highlights of Pocket AIR Mini

The 4.2-inch screen bears a 4:3 aspect ratio, which is popular with retro gamers as content in that aspect ratio aligns more closely to the aspect ratio of output from classic consoles without excessive letterboxing.

AYANEO’s track record for fit and finish — as seen in more expensive models — says something closer to a clean, pocketable design ready for quick sessions and couch-friendly play than extended, bulky marathons.

The headliner surprise happens under the hood, where you’ll find a MediaTek Helio G90T. The 12nm SoC includes two Cortex-A76 performance cores, six Cortex-A55 efficiency cores, and a Mali-G76 MC4 GPU. It first appeared in phones including the Redmi Note 8 Pro, known for being a trusty performer in the midrange. Implanted in a budget handheld, it provides a more interesting balance of CPU throughput and GPU prowess for emulation-focused workloads.

Performance Targets and Emulation Expectations

AYANEO has demoed the Pocket AIR Mini playing some sixth-gen console games through common apps like Dolphin and AetherSX2. While we should set our expectations appropriately — a beefy PS2 game will still struggle on this tier of hardware — the G90T’s powerful single-core bursts and efficient GPU suggest that many GameCube and even some of the lighter PS2 titles might be playable with carefully tuned settings. That matches advice I have received to focus on CPU IPC and GPU drivers for those platforms from emulator developers.

There is also the performance benefit of having a small 4:3 display in terms of keeping native rendering resolutions low for minimal overhead without sacrificing clarity. Second, for older systems ranging from the 8-bit era through to more modern consoles such as the Sony PlayStation and Sega Dreamcast, Android’s huge app catalog — and the maturity of its front-ends — turns the device into a friendly all-in-one library machine without a need for dual-boot or Linux-fu.

AYANEO Pocket AIR Mini preorders open for handheld gaming console

How the Budget Handheld Landscape Is Rapidly Shifting

Enter the Pocket AIR Mini, as sub-$100 Android handhelds start to litter the landscape. Another competitor, the MANGMI AIR X, recently debuted at an introductory price of $80. Until now, it was typically the domain of Linux-based retro devices from the likes of Anbernic, Miyoo, and Powkiddy. Android turns the equation around with better app support, native cloud gaming, and easier controller mapping in modern services.

If momentum keeps up, then those watching the handheld market could conceivably expect Android to consolidate share at the low end, while x86-based Windows devices remain in the high-performance segments.

Useful sixth-gen emulation running below $100 is an inflection point that could push competitors to rethink chip choices and software stacks.

Availability Timeline and Early Preorder Traction

The preorder campaign received strong early interest, with tens of thousands of dollars pledged shortly after it began. For a device with momentum that’s already been well established in China, that includes demand from global retro and indie players who crave the pocket-first form factor, without having to buy into the premium price that accompanies flagship handhelds.

AYANEO says deliveries are projected to start by the end of November, depending on campaign logistics and production line. Potential buyers should certainly bear usual crowdfunding caveats in mind, but the company’s proven manufacturing pipeline and history of successful handheld launches looks to mitigate risk relative to first-time projects.

Why the Pocket AIR Mini Matters for Budget Gaming

By offering a credible Android handheld as an option for under $100, AYANEO is making modern emulation and the life of mobile gaming accessible to more people, without requiring that initial hurdle. A 4:3 screen, tried-and-true midrange silicon, and reasonable pricing will shift the conversation from “can it run” to “how well does it run,” with enough room in the budget for many an enthusiast to justify a purchase. If execution matches the promise in early demos, the Pocket AIR Mini could be the model to beat for entry-level handheld gaming.

Gregory Zuckerman
ByGregory Zuckerman
Gregory Zuckerman is a veteran investigative journalist and financial writer with decades of experience covering global markets, investment strategies, and the business personalities shaping them. His writing blends deep reporting with narrative storytelling to uncover the hidden forces behind financial trends and innovations. Over the years, Gregory’s work has earned industry recognition for bringing clarity to complex financial topics, and he continues to focus on long-form journalism that explores hedge funds, private equity, and high-stakes investing.
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