Retroid has announced two new Android portables targeted at the retro and mobile gaming market, the entry-level Pocket G2 and its feature-packed flagship edition, Pocket 6—both with early-bird pricing.
The move exerts new pressure on rivals in an already congested market and gives enthusiasts clear options between bang-for-buck value and high-end power.

Pocket G2: The sweet spot for retro and mobile gaming
Headlining the surprise announcement is the Pocket G2, which is being billed as “the first handheld device to be powered by Snapdragon G2 Gen 1,” a chip specifically made for gaming portables by Qualcomm. Retroid says that it’s almost 2x faster than the Retroid Pocket 5, which was powered by an older Snapdragon 865. That’s a huge increase in both CPU and GPU power, and crucially, sustained performance designed for handheld thermals.
On the hardware, the G2 revolves around a 5.5-inch FHD OLED 60Hz screen, which is a measured compromise for battery life and retro emulation, as manufacturer frame limitations frequently fall under that key value of 60fps. Spec-wise, that also includes a 5,000mAh battery, 8GB of RAM, and 128GB of internal storage—microSD will likely be shouldering the library for classic consoles. Priced at $199 for a limited early window that will then rise to the retail tag of $219, the G2 represents an outstanding value in the field of midrange handhelds.
There will be several colorways introducing close-in with a more classic-inspired pair coming in black first (the others are shipping shortly after). For anyone out there who skipped the last cycle, these relationships between size changes make it feel justified to go from a model that would have been too small in a last-minute buy, and suddenly you’re jumping to the hilt on generational uplift.
Pocket 6 finally goes flagship with Snapdragon 8 Gen 2
For the peak of performance hunters, Pocket 6 moves to Snapdragon 8 Gen 2—the far more mature king-of-the-hill, proven Android high-end chip with best-in-class emulation headroom & strong efficiency under load. You’ll be able to pick from 8GB/128GB and 12GB/256GB models, which you can order now for $209 and $259 (after a discount) or a retail price of $229 and $279.
The display steps up to a 5.5-inch FHD 120Hz AMOLED, giving the device deeper blacks and even smoother UI navigation. Retroid keeps its D-pad-heavy, symmetrical design that’s popular with 2D and fighting game players but adds a row of dedicated Back, Home, M1, and M2 buttons underneath the screen for quick actions or macros. That’s a nice little setting that cuts down Android navigation friction in gameplay.
One caveat is storage. ROMs and Android titles are one thing, but I found the majority of PC game managers and emulators we use to be tuned for Windows or classic console libraries, so often need them installed on internal storage. Those who want to try out Windows game-streaming front-ends, or those who want to use some of the heavier emulators, should look at the 256GB model or be prepared for regular library management.

How they compare with rivals in the handheld gaming market
Retroid’s timing falls somewhere in the middle of a hot handheld cycle. The KONKR’s Pocket FIT with Snapdragon G3 Gen 3 is also still a good buy at $239, and you can get an upgraded model with Snapdragon 8 Elite for only $30 more. AYN’s Odin 3 is also thrown to the wolves and begins at $329 with Snapdragon 8 Elite, for those who crave peak performance alongside premium build touches.
That’s where the Pocket G2 comes in, undercutting competitors and also supposedly offering better sustained performance for PS2, GameCube, Dreamcast, and draining Android games. The Pocket 6, meanwhile, rests crucially upon the Snapdragon 8 Gen 2’s phenomenal uarch balance, a piece of silicon that has put forth excellent performance in community tests for Dolphin and AetherSX2 emulation as well as Switch emulation, in addition to high-refresh Android gaming and cloud services.
For contrast, devices with Snapdragon 8 Gen 2 regularly score highly in Geekbench and 3DMark’s leaderboards even while keeping their clocks stable under lengthy gaming sessions—a characteristic that concerns more of a ventilated handheld shell than phones do.
Qualcomm’s G-series silicon, on the other hand, is tailored toward controller-first devices, meaning fewer thermal-throttling dips during longer gaming sessions.
Early takeaways and buying advice for Pocket G2 and Pocket 6
If you value for dollar, battery life, and a bright OLED screen (for classic systems and modern Android at 60fps), the Pocket G2 seems like that sweet spot. The promise of performance that is a step above the Pocket 5 and with a retail price so low at $199 makes it hard to resist.
If you like the idea of a handheld candy bar game device looking thing from Retroid but are just waiting for the best one, then Pocket 6 is your guy. The 120Hz AMOLED, additional RAM and storage tier options, and Gen 2 headroom will cater better to gamers dabbling in higher-end emulation, heavier shaders, and cloud gaming at high refresh rates.
The larger story here is that of strategic pricing. It isn’t just chasing spec sheets, however; instead, Retroid is establishing two clear lanes for buyers. One is for the spec-geeks who balance frames and thermals; the other for gamers who seek a smart-looking portable that feels fast, without emptying their wallet. In a fractured handheld market, that kind of clarification can make all the difference.
