Apple is working on a significant power-user upgrade: native high‑resolution screen recording on iPhone and iPad. Starting in the current beta builds of iOS and iPadOS, the long‑standing catch of capturing at around 1080p will be removed, allowing captures to match the full pixel count of your device. For anyone who records workflows, creates app tutorials or shares sharp UI demos, it is a quietly transformative shift.
Screen recording first appeared on iOS in 2017, but it has always emphasized compatibility and file size over fidelity. That meant having modern iPhone and iPad interfaces that are light years beyond Full HD in the final output would leave creators with a bunch of soft, upscaled footage. Full‑res capture means true pixel‑for‑pixel rendering—small type, thin strokes, and subtler interface animations look as crisp in a captured video as they do in the palm of your hand.

What’s Changing Behind the Scenes
Early testers, including the 9to5Mac reporters, say the beta records at native resolution with only modest added size to the file. In one clip they provided, 12 seconds added around 5.3MB to the final file size in higher-quality, as was the case with earlier beta builds, which implies that Apple is relying heavily on its hardware HEVC (H.265) encoder and improved bitrate control to rein in storage use. Apple has been saying in developer sessions for a long time that HEVC can deliver comparable quality at something like half the file size compared to H.264, and that efficiency seems to be paying off here.
In practice, the feature doesn’t alter the way you begin recording — Control Center will continue to be your entry point, and you long‑press to choose from apps you use to select how to record, and whether you also want to toggle the microphone. Frame rate behaviour is the same in our test expectation – recordings typically aim for smooth playback while respecting thermal constraints and power. The headline is resolution: There’s no longer a 1080p ceiling on a display that exceeds it by a wide margin.
Why Full‑Res Capture Matters
For product teams and developers, pixel‑accurate recordings remove ambiguity from bug reports and design reviews. It’s much simpler to audit typography, auto‑layout issues, and touch targets if the entire pixel grid is maintained. One and done for QA teams who can easily film a bug and share the universally-readable clips on tools like Slack or Jira — without the need for an external camera or mac tethering.
Teachers and IT trainers also gain. High‑density UI elements — control toggles, status bars, small icons — remain legible when compacted by learning platforms or workplace portals. Makers of mobile gameplay and app how-to videos that share via social platforms will witness less muck post services re‑encodes; erring on the side of detail in the up-stream often stands up better downstream for re‑compression.

Storage, Battery, and Performance
Higher resolution typically means larger files, but HEVC and the relative “compressibility” of UI content do help. Screen recordings are mostly static and vector‑like, and today’s encoders process them well. Real‑world sizes will depend on the motion and duration, but we reckon that many clips will be share-friendly (>100 MB to tens rather than hundreds) and for shorter sequences in particular. As with everything, grueling captures will stress storage and battery, so prepare for bunkering unless you’re recording some epic workflows.
On devices featuring Apple’s newer A‑series chips, specialized media engines dump the encoding work onto another part of the system, reducing performance blowback. That should be enough to keep interactions snappy while you’re recording, although heavy gaming or multitasking can still send the thermals climbing.
Limits and Safeguards Still in Place
Don’t hold your breath for this change to supersede content protections. Video from streaming apps with DRM restriction won’t display content in recordings, it will either be blocked or a black screen will be shown, as encouraged by Apple’s Platform Security guidelines and app developer policies. “Microphone and camera light indicators, Screen Time restrictions, and enterprise MDM rules continue to apply,” the company told us, so companies can continue to use MDM rules to control when and how recordings are made.
How to Try It
The feature is already included in iOS and iPadOS betas. If you are OK with testing pre‑release software, then enroll your device at Settings > General > Software Update > Beta Updates to opt in; be sure to back up first, as beta builds can introduce incompatibilities or other quirks with apps. Teams considering the feature for production workflows should test representative workloads, such as long recordings or sharing in their preferred collaboration tool.
The Bottom Line
Removing the resolution cap takes screen recording from a ‘good enough’ utility to a pro‑grade capture tool on iPhone and iPad.
The blend of native pixel clarity and clever encoding gives you tidier tutorials, crisp bug reports, and cleaner‑looking posts — without putting a huge burden on your phone’s storage. The feature is little more than a ticked box, but it makes an outsized impact for anyone recording their workflow.
