Dolphin’s “real” Android version is now in development for the Nintendo Switch platform.
A big month for the Dolphin Android/iOS ports, and adding MONTHLY UPDATES to this page so you can keep up with each release!
- What’s new in Dolphin 2512 on Android: key changes
- How RetroAchievements function for GameCube titles
- Performance and controller notes for mobile users
- Features that are still absent on Android for now
- Why this update matters for mobile retro gaming fans
- Getting started with Dolphin 2512 achievements on Android

161/2512 – RetroArch now supports RetroAchievements directly from the main menu! This is in very early development and a lot of supported features are still pending until release.
With 2512, gamers can finally log into their RA account and start playing GC games with RA 😀 And get achievements for doing so right on your mobile phone running Android! For the first time this feature has arrived in the stable channel for mobile, having made a brief appearance in development builds.
What’s new in Dolphin 2512 on Android: key changes
Most notably, it adds GameCube achievements via RetroAchievements, a community-based service which appeared in 2012 and projects achievement sets onto older games. The project’s maintainers report that over 750 GameCube games already have sets, and that more are added each week. In Dolphin 2512 for Android, players can sign in via the emulator and achieve objectives while playing with the same ease as they would on desktop.
Dolphin’s team adds that some menus on the Android version are still a WIP, so you should consider leaving the RetroAchievements website open to browse sets and read descriptions or check progress of achievements gained. The base feature set (identifying games, tracking triggers, and unlocking badges) works across stable Android builds, making this a significant leap for portable emulation.
Then there’s a practical quality-of-life tweak: There’s now a Reset All Settings button in the Advanced menu. If fiddling with graphics, input, or hacks has busted a setup, this one-tap rollback will revert changes without having to dive into app data or reinstall.
How RetroAchievements function for GameCube titles
RetroAchievements bypasses a ROM design through hashing and presents to the user a selection of challenges designed and tested by volunteer developers. (Zichermann says common sets would be things like progression goals, mastery challenges, and skill checks—so completing a campaign, defeating a boss in certain conditions, or the equivalent of a collection.) A Hardcore mode, which foregoes save states and the capacity to slow down time in order to maintain a sense of authenticity, offers additional badges for dedicated musicians who want to go it “purist”.
On Android, Dolphin speaks directly to the RetroAchievements service once you’re logged in there, constantly syncing unlocks in the background.
The system doesn’t impose significant overhead on modern phones, the researchers say, as checks are lightweight processes that occur only when specific events happen.

For collectors who’ve already mastered desktop classics, the hook here is portability—accomplishments on a commute, couch, or controller clip aren’t surrendered in exchange for this minimalist features list.
Performance and controller notes for mobile users
And GameCube emulation for Android has evolved so much. Titles tend to hit full speed with default or near-default settings on recent flagships utilizing a Snapdragon 8 Gen 2 or Gen 3. Accomplishments don’t alter render paths, so performance is still determined by the usual suspects—CPU thread speed/hardware scheduling, graphics drivers, and game-specific emulation workloads such as EFB effects or CPU-to-GPU sync.
Controllers work well, with Bluetooth pads mirroring cleanly through Dolphin’s input mapping. The new SDL Gamepad Stock Profile for the desktop build, designed to auto-map modern controllers to a GameCube layout, is not yet present on Android, so manual mapping may still be the best path at the moment.
Features that are still absent on Android for now
Though some of the new desktop features remain unreleased for mobile, they are live. On desktop, two new throttling modes were added—Rush Frame Presentation and Smooth Frame Presentation—to improve latency and frame pacing. Rush is about being more reactive by reducing input lag, while Smooth puts a bit of buffering to reduce microstutter and judder. They have not yet been enabled on the Android stable build, though, and the team has an ETA to share for when they’ll go live on Android.
None of this impacts achievements, but what it does mean is that until the feature set for Android reaches parity with the Switch version (which will happen in a free update), you’ll have to lean on existing frame limiters and video backends if you want those extra few milliseconds off your latency.
Why this update matters for mobile retro gaming fans
Classics that most fans already know by heart are reinfused with structure and replay value thanks to achievements. They open up new ways of playing, reveal hidden content, and establish a common language providing benchmarks with which to chart progress. In terms of engagement, performance-driven sessions are generally shorter and much more focused—which translates perfectly to how people will play on mobile. It’s a community bridge, too: RetroAchievements hosts leaderboards, rich presence, and audit tools that make achievements mean something across devices.
Getting started with Dolphin 2512 achievements on Android
Update Dolphin to build 2512 on Android, sign in to your RetroAchievements account from the settings, and boot one of the supported GameCube games. It might be wise to save your game before fiddling with this stuff, and remember that Hardcore mode will deactivate save states as well as rewind. If you’re toggling buttons into oblivion, the new Reset All Settings button in Advanced will bring a fresh start.
As usual, be safe and stick to dumps that you know are legit, and don’t branch out with a BIOS that isn’t licensed to play nice with your region. To see which games are supported and what settings you should have, take a look in the Dolphin release notes and RetroAchievements’ documentation. Now that accomplishments are available in the stable Android build, mobile GameCube collections get a significant bump in challenge, structure, and bragging rights.
